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a computer club at zero G.

The recliner computer club where you can play half‑lying down

ANTIGRAV runs thirty stations under one light room: twenty-two desk seats for the upright crowd and eight reclined pods with the monitor floating overhead. Same hardware, gentler on your neck. Pay by the hour, keep your posture, leave the office chair behind.

  • 30 stations on the floor
  • 8 reclined pods
  • 240Hz on every screen

the waiting lounge — 40 cm off the floor

Three ways to sit at ANTIGRAV

Pick the seat that matches your session. Every station shares the same graphics tier and the same 240Hz screen — the only thing that changes is the angle of your spine and how close your neighbour is.

Top-down view of a gaming desk with an RGB-backlit mechanical keyboard, mouse and headset between neon light bars

Desk rows

22 upright stations

Classic rows at real desks, mechanical keyboards, wired mice, elbow room on both sides. This is where most matches happen — sit down, log in, warm up.

135° recline overhead arm

Recliner pods

8 reclined pods

Lean back to 135° while the monitor rides an overhead arm above your eyes. A throw blanket, a footrest, and a wrap-around hood that keeps the room quiet. The signature ANTIGRAV seat.

A young player seated in a red-and-black gaming chair at his station in a neon-lit room

Duo corner

2 seats, side by side

A pair of stations tucked in the corner with a shared table between them. Made for co-op nights, coaching a friend, or a quiet best-of-five without the whole row listening.

What's actually under the hood

No mystery specs, no "gaming-grade" hand-waving. Here is the kit you sit down to, sorted by zone.

  • Desk rowsCurrent-gen graphics cards tuned for high-refresh 1440p, 32 GB memory, NVMe drives so maps load before you finish stretching.
  • Recliner podsThe same graphics tier as the rows, feeding a 240Hz panel on the overhead arm — nothing downgraded because you're lying back.
  • Screens240Hz across the floor, low-latency panels, calibrated brightness so the room stays easy on the eyes through a long night.
  • SeatsSupportive chairs at the desks; the pods add a headrest, footrest and lumbar wedge that hold you at the reclined angle without slumping.
  • PeripheralsPick your loadout at the desk: mechanical or low-profile boards, light or heavy mice, closed or open headsets. Bring your own gear and we'll plug it straight in.

The games library — cleared for launch

A recliner club at zero G was always going to lean toward space. Our library is built around space sims, flight and exploration — the games that feel right when you're tipped back with the stars of a cockpit above your eyes — kept patched, pre-installed and ready on every station.

space sim · persistent universe

Star Citizen

Walk the deck of your own ship, run cargo between planets, or drop into a dogfight over a moon. The verse is huge and heavy on hardware — our stations hold smooth frames where laptops give up, so you fly instead of stutter.

flight · a one-to-one galaxy

Elite Dangerous

Four hundred billion star systems and a flight model that rewards a steady hand. Trade, explore, bounty-hunt, or just practise docking until it's muscle memory. From a pod, supercruise feels less like a game and more like a window seat.

exploration · endless worlds

No Man's Sky

Land on a planet no one has named, catalogue the wildlife, build a base, lift off again. Years of free updates have made it one of the calmest, deepest exploration games there is — a favourite for long pod sessions.

space MMO · one shared universe

EVE Online

The famous single-shard sandbox where markets, alliances and betrayals are all player-made. Spin up a fresh pilot or log into your corp from our floor — the client runs light, so multiboxers are welcome at the desk rows.

action · open-world space shooter

Everspace 2

Fast, loud and gorgeous — a looter-shooter in a cockpit, with asteroid fields that beg for a 240Hz panel. The easiest way to fall in love with space flight in a single evening session.

physics · build, launch, retry

Kerbal Space Program

Bolt a rocket together, watch it tumble, learn actual orbital mechanics by accident. Half engineering puzzle, half comedy — and weirdly perfect played half-lying down, mission control style.

The library doesn't stop at the launchpad — the big mainstream titles live on every station too, and we refresh the whole catalogue on a regular schedule so patches are downloaded before you sit down, not while you wait.

Hourly rates, nothing hidden

You pay for the time you sit, full stop. Pods carry a small comfort add-on per hour for the recline, the blanket and the extra floor space they take.

One hour

1h

Drop in for a quick session. Any desk station, no minimum, walk out when your match wraps.

Pod add-on applies per hour.

Three hours

3h

The sweet spot for a proper session or a small squad. Lower per-hour than the single, same freedom to switch seats.

Most-booked block.

Evening

PM

A fixed evening window from the after-work rush to close. Good for ranked grinds and co-op marathons.

Pod add-on applies per hour.

Night

Owl

The overnight block for late players. Quieter floor, dimmed room, the pods come into their own here.

Ask the desk for the night window.

Every rate is time on a station. There are no membership tiers, no cash prizes, no wagers of any kind at ANTIGRAV — just the clock and the game.

the signature zone

The Recline, in plain terms

Here is the whole idea. The lounger tips back to a weightless 135° — the angle where your spine stops fighting the chair. The monitor doesn't sit on a desk; it floats on an overhead arm, dropped to eye level so your neck stays neutral instead of craning forward.

Controls live on the armrests: keyboard tray on one side, mouse deck on the other, both swinging into place once you've settled. A footrest lifts your legs, a light hood softens the room, and a blanket is folded within reach. You're not hunched over a desk for six hours — you're lying back, looking up a little, playing like the sitting century never happened.

And here's the part nobody expects: space games were made for this seat. Tip back to 135° in Elite Dangerous or Star Citizen and the overhead screen becomes a canopy — you're not looking at a cockpit, you're lying in one. Regulars call the pod bay "the hangar" for a reason.

  • 135° recline, held without slumping
  • Monitor on an overhead arm at eye level
  • Armrest keyboard and mouse decks
  • Footrest, hood and blanket, standard
135° overhead monitor arm footrest armrest decks

From the club log

A few honest notes from the floor — what changed, what got upgraded, what ran late.

  1. Two more pods went in

    We added a seventh and eighth recliner pod this season after the first six kept filling before evening. The new pair sits in the quiet corner with its own hood lighting, so a full house no longer means the reclined seats are gone by six.

  2. Graphics upgrade in the desk rows

    Every desk station got a fresh graphics card so the whole floor now runs one tier. No more hunting for the "good" seat in the back — pick any row and you're on the same hardware the pods use. Frame times are even across all thirty stations.

  3. Library refresh: more space on the drives, more space in the games

    This month's catalogue pass landed the latest No Man's Sky expedition, the newest Everspace 2 update and a fresh Star Citizen patch — all pre-downloaded overnight so no station spends your paid hour updating. Two more HOTAS rigs joined the loaner shelf after the first pair kept getting booked out.

  4. Saturday's overnight run

    Last Saturday's night block went long — a co-op group booked every pod and half the rows and played straight through to sunrise. Nobody kept score for money; they just chased a level and a personal best time, and the pods held up through the whole stretch.

What we play, by orbit

Every station carries the full catalogue, but the floor has its habits. Here's how a typical week at ANTIGRAV breaks down — from deep-space wanderers in the pods to the ranked grinders in the rows.

  • Deep spaceStar Citizen, Elite Dangerous and EVE Online own the pod bay. Long hauls, quiet voice comms, a blanket, and a galaxy that doesn't mind if your session runs past midnight. HOTAS setups available at the desk — ask and we'll rig one to your seat.
  • ExplorationNo Man's Sky, Outer Wilds-style wanderers and survival-craft favourites like Subnautica. Games about going somewhere new and taking your time — colorful, calm and gorgeous on a calibrated 240Hz panel.
  • Flight & physicsKerbal Space Program, Everspace 2 and Microsoft Flight Simulator for the crowd that likes a cockpit and a checklist. Smooth frame times matter most here, and the whole floor runs one graphics tier, so any seat is the good seat.
  • The mainstream deckCounter-Strike 2, Fortnite, Rocket League, Dota 2 and the other big ladders live on every machine for warm-ups, squad nights and best-of-fives in the duo corner. Low-latency panels, wired everything, no excuses.
  • Fresh arrivalsWe add new releases and rotate community requests on a regular schedule. Want something on the machines that isn't there yet? Tell the front desk — most requests land in the library within the week.

Front-desk questions

The things people ask before their first session.

How do booking and cancelling work?

Reserve a station or a pod through the form below, or just walk in if the floor is open. Booked ahead and something came up? Let us know before your window starts and we'll release the seat with no fuss — no charge for a heads-up, since you never paid for anything but time in the first place.

Can I bring my own keyboard and mouse?

Please do. Every station takes your own board, mouse and headset — plug straight into the front USB and you're on your muscle memory in seconds. If you'd rather travel light, the house peripherals are laid out at the desk to pick from.

Is there an age limit, and what about night hours?

The daytime and evening floor is open to all ages. The overnight block runs later and is meant for adult players; if you're booking a younger squad, aim for the evening window and check with the desk about the cutoff for the night.

Can I eat and drink at my station?

Drinks with lids are welcome at any seat, pods included. Light snacks are fine at the desks; for anything messier, the lounge tables are a better landing spot so the keyboards stay clean for the next player.

What if all the pods are taken?

It happens on busy nights — eight pods fill fast. Book ahead to lock one in, or take a desk row now and we'll wave you over the moment a pod opens up. Same hardware either way, so you're never actually waiting to play.

Book a pod

Tell us who's coming and when. Pick your seat and your session, and we'll hold it — the rest is just showing up and leaning back.

gravity is optional from here.